Bullet Collision Detection & Physics Library
btConeShape.h
Go to the documentation of this file.
1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #ifndef BT_CONE_MINKOWSKI_H
17 #define BT_CONE_MINKOWSKI_H
18 
19 #include "btConvexInternalShape.h"
21 
24 
25 {
26 
30  int m_coneIndices[3];
31  btVector3 coneLocalSupport(const btVector3& v) const;
32 
33 
34 public:
36 
37  btConeShape (btScalar radius,btScalar height);
38 
39  virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
40  virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
41  virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
42 
43  btScalar getRadius() const { return m_radius;}
44  btScalar getHeight() const { return m_height;}
45 
46  void setRadius(const btScalar radius)
47  {
48  m_radius = radius;
49  }
50  void setHeight(const btScalar height)
51  {
52  m_height = height;
53  }
54 
55 
56  virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
57  {
58  btTransform identity;
59  identity.setIdentity();
60  btVector3 aabbMin,aabbMax;
61  getAabb(identity,aabbMin,aabbMax);
62 
63  btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
64 
65  btScalar margin = getMargin();
66 
67  btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
68  btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
69  btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
70  const btScalar x2 = lx*lx;
71  const btScalar y2 = ly*ly;
72  const btScalar z2 = lz*lz;
73  const btScalar scaledmass = mass * btScalar(0.08333333);
74 
75  inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
76 
77 // inertia.x() = scaledmass * (y2+z2);
78 // inertia.y() = scaledmass * (x2+z2);
79 // inertia.z() = scaledmass * (x2+y2);
80  }
81 
82 
83  virtual const char* getName()const
84  {
85  return "Cone";
86  }
87 
89  void setConeUpIndex(int upIndex);
90 
91  int getConeUpIndex() const
92  {
93  return m_coneIndices[1];
94  }
95 
97  {
98  return btVector3 (0,1,0);
99  }
100 
101  virtual void setLocalScaling(const btVector3& scaling);
102 
103 
104  virtual int calculateSerializeBufferSize() const;
105 
107  virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
108 
109 
110 };
111 
113 class btConeShapeX : public btConeShape
114 {
115  public:
116  btConeShapeX(btScalar radius,btScalar height);
117 
119  {
120  return btVector3 (1,0,0);
121  }
122 
123  //debugging
124  virtual const char* getName()const
125  {
126  return "ConeX";
127  }
128 
129 
130 };
131 
133 class btConeShapeZ : public btConeShape
134 {
135 public:
136  btConeShapeZ(btScalar radius,btScalar height);
137 
139  {
140  return btVector3 (0,0,1);
141  }
142 
143  //debugging
144  virtual const char* getName()const
145  {
146  return "ConeZ";
147  }
148 
149 
150 };
151 
154 {
156 
158 
159  char m_padding[4];
160 };
161 
163 {
164  return sizeof(btConeShapeData);
165 }
166 
168 SIMD_FORCE_INLINE const char* btConeShape::serialize(void* dataBuffer, btSerializer* serializer) const
169 {
170  btConeShapeData* shapeData = (btConeShapeData*) dataBuffer;
171 
173 
174  shapeData->m_upIndex = m_coneIndices[1];
175 
176  // Fill padding with zeros to appease msan.
177  shapeData->m_padding[0] = 0;
178  shapeData->m_padding[1] = 0;
179  shapeData->m_padding[2] = 0;
180  shapeData->m_padding[3] = 0;
181 
182  return "btConeShapeData";
183 }
184 
185 #endif //BT_CONE_MINKOWSKI_H
186 
virtual int calculateSerializeBufferSize() const
Definition: btConeShape.h:162
char m_padding[4]
Definition: btConeShape.h:159
virtual const char * getName() const
Definition: btConeShape.h:124
btScalar getRadius() const
Definition: btConeShape.h:43
void setHeight(const btScalar height)
Definition: btConeShape.h:50
The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
int m_coneIndices[3]
Definition: btConeShape.h:30
void setIdentity()
Set this transformation to the identity.
Definition: btTransform.h:172
virtual btVector3 getAnisotropicRollingFrictionDirection() const
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See...
Definition: btConeShape.h:118
virtual btVector3 getAnisotropicRollingFrictionDirection() const
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See...
Definition: btConeShape.h:96
btConeShape implements a Cone shape, around the X axis
Definition: btConeShape.h:113
#define SIMD_FORCE_INLINE
Definition: btScalar.h:81
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 ...
btScalar m_height
Definition: btConeShape.h:29
int getConeUpIndex() const
Definition: btConeShape.h:91
const btScalar & x() const
Return the x value.
Definition: btVector3.h:587
btScalar m_radius
Definition: btConeShape.h:28
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 ...
Definition: btConeShape.h:153
The btConeShape implements a cone shape primitive, centered around the origin and aligned with the Y ...
Definition: btConeShape.h:23
btScalar getHeight() const
Definition: btConeShape.h:44
virtual const char * getName() const
Definition: btConeShape.h:83
virtual btVector3 getAnisotropicRollingFrictionDirection() const
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See...
Definition: btConeShape.h:138
btConeShapeX(btScalar radius, btScalar height)
Definition: btConeShape.cpp:36
const btScalar & y() const
Return the y value.
Definition: btVector3.h:589
btConvexInternalShapeData m_convexInternalShapeData
Definition: btConeShape.h:155
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:82
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
Definition: btConeShape.h:168
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
btConeShapeZ implements a Cone shape, around the Z axis
Definition: btConeShape.h:133
void setRadius(const btScalar radius)
Definition: btConeShape.h:46
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition: btScalar.h:403
virtual void calculateLocalInertia(btScalar mass, btVector3 &inertia) const
Definition: btConeShape.h:56
btScalar m_sinAngle
Definition: btConeShape.h:27
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:292
virtual const char * getName() const
Definition: btConeShape.h:144
const btScalar & z() const
Return the z value.
Definition: btVector3.h:591