Bullet Collision Detection & Physics Library
Public Member Functions | Public Attributes | List of all members
btWheelContactPoint Struct Reference
Collaboration diagram for btWheelContactPoint:
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Public Member Functions

 btWheelContactPoint (btRigidBody *body0, btRigidBody *body1, const btVector3 &frictionPosWorld, const btVector3 &frictionDirectionWorld, btScalar maxImpulse)
 

Public Attributes

btRigidBodym_body0
 
btRigidBodym_body1
 
btVector3 m_frictionPositionWorld
 
btVector3 m_frictionDirectionWorld
 
btScalar m_jacDiagABInv
 
btScalar m_maxImpulse
 

Detailed Description

Definition at line 476 of file btRaycastVehicle.cpp.

Constructor & Destructor Documentation

btWheelContactPoint::btWheelContactPoint ( btRigidBody body0,
btRigidBody body1,
const btVector3 frictionPosWorld,
const btVector3 frictionDirectionWorld,
btScalar  maxImpulse 
)
inline

Definition at line 486 of file btRaycastVehicle.cpp.

Member Data Documentation

btRigidBody* btWheelContactPoint::m_body0

Definition at line 478 of file btRaycastVehicle.cpp.

btRigidBody* btWheelContactPoint::m_body1

Definition at line 479 of file btRaycastVehicle.cpp.

btVector3 btWheelContactPoint::m_frictionDirectionWorld

Definition at line 481 of file btRaycastVehicle.cpp.

btVector3 btWheelContactPoint::m_frictionPositionWorld

Definition at line 480 of file btRaycastVehicle.cpp.

btScalar btWheelContactPoint::m_jacDiagABInv

Definition at line 482 of file btRaycastVehicle.cpp.

btScalar btWheelContactPoint::m_maxImpulse

Definition at line 483 of file btRaycastVehicle.cpp.


The documentation for this struct was generated from the following file: