The btIndexedMesh indexes a single vertex and index array. More...
#include <btTriangleIndexVertexArray.h>
Public Member Functions | |
| BT_DECLARE_ALIGNED_ALLOCATOR () | |
| btIndexedMesh () | |
Public Attributes | |
| int | m_numTriangles |
| const unsigned char * | m_triangleIndexBase |
| int | m_triangleIndexStride |
| int | m_numVertices |
| const unsigned char * | m_vertexBase |
| int | m_vertexStride |
| PHY_ScalarType | m_indexType |
| PHY_ScalarType | m_vertexType |
The btIndexedMesh indexes a single vertex and index array.
Multiple btIndexedMesh objects can be passed into a btTriangleIndexVertexArray using addIndexedMesh. Instead of the number of indices, we pass the number of triangles.
Definition at line 26 of file btTriangleIndexVertexArray.h.
| btIndexedMesh::btIndexedMesh | ( | ) | [inline] |
Definition at line 47 of file btTriangleIndexVertexArray.h.
| btIndexedMesh::BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) |
Definition at line 39 of file btTriangleIndexVertexArray.h.
Definition at line 30 of file btTriangleIndexVertexArray.h.
Definition at line 33 of file btTriangleIndexVertexArray.h.
| const unsigned char* btIndexedMesh::m_triangleIndexBase |
Definition at line 31 of file btTriangleIndexVertexArray.h.
Definition at line 32 of file btTriangleIndexVertexArray.h.
| const unsigned char* btIndexedMesh::m_vertexBase |
Definition at line 34 of file btTriangleIndexVertexArray.h.
Definition at line 35 of file btTriangleIndexVertexArray.h.
Definition at line 44 of file btTriangleIndexVertexArray.h.
1.6.1