btActionInterface Class Reference

Basic interface to allow actions such as vehicles and characters to be updated inside a btDynamicsWorld. More...

#include <btActionInterface.h>

Inheritance diagram for btActionInterface:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual ~btActionInterface ()
virtual void updateAction (btCollisionWorld *collisionWorld, btScalar deltaTimeStep)=0
virtual void debugDraw (btIDebugDraw *debugDrawer)=0

Static Protected Member Functions

static btRigidBodygetFixedBody ()

Detailed Description

Basic interface to allow actions such as vehicles and characters to be updated inside a btDynamicsWorld.

Definition at line 26 of file btActionInterface.h.


Constructor & Destructor Documentation

virtual btActionInterface::~btActionInterface (  )  [inline, virtual]

Definition at line 39 of file btActionInterface.h.


Member Function Documentation

virtual void btActionInterface::debugDraw ( btIDebugDraw debugDrawer  )  [pure virtual]
static btRigidBody& btActionInterface::getFixedBody (  )  [inline, static, protected]

Definition at line 30 of file btActionInterface.h.

virtual void btActionInterface::updateAction ( btCollisionWorld collisionWorld,
btScalar  deltaTimeStep 
) [pure virtual]

The documentation for this class was generated from the following file:

Generated on Mon Feb 15 22:21:40 2010 for Bullet Collision Detection & Physics Library by  doxygen 1.6.1