btBoxBoxCollisionAlgorithm.cpp
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00016 #include "btBoxBoxCollisionAlgorithm.h"
00017 #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
00018 #include "BulletCollision/CollisionShapes/btBoxShape.h"
00019 #include "BulletCollision/CollisionDispatch/btCollisionObject.h"
00020 #include "btBoxBoxDetector.h"
00021
00022 #define USE_PERSISTENT_CONTACTS 1
00023
00024 btBoxBoxCollisionAlgorithm::btBoxBoxCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* obj0,btCollisionObject* obj1)
00025 : btActivatingCollisionAlgorithm(ci,obj0,obj1),
00026 m_ownManifold(false),
00027 m_manifoldPtr(mf)
00028 {
00029 if (!m_manifoldPtr && m_dispatcher->needsCollision(obj0,obj1))
00030 {
00031 m_manifoldPtr = m_dispatcher->getNewManifold(obj0,obj1);
00032 m_ownManifold = true;
00033 }
00034 }
00035
00036 btBoxBoxCollisionAlgorithm::~btBoxBoxCollisionAlgorithm()
00037 {
00038 if (m_ownManifold)
00039 {
00040 if (m_manifoldPtr)
00041 m_dispatcher->releaseManifold(m_manifoldPtr);
00042 }
00043 }
00044
00045 void btBoxBoxCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
00046 {
00047 if (!m_manifoldPtr)
00048 return;
00049
00050 btCollisionObject* col0 = body0;
00051 btCollisionObject* col1 = body1;
00052 btBoxShape* box0 = (btBoxShape*)col0->getCollisionShape();
00053 btBoxShape* box1 = (btBoxShape*)col1->getCollisionShape();
00054
00055
00056
00058 resultOut->setPersistentManifold(m_manifoldPtr);
00059 #ifndef USE_PERSISTENT_CONTACTS
00060 m_manifoldPtr->clearManifold();
00061 #endif //USE_PERSISTENT_CONTACTS
00062
00063 btDiscreteCollisionDetectorInterface::ClosestPointInput input;
00064 input.m_maximumDistanceSquared = BT_LARGE_FLOAT;
00065 input.m_transformA = body0->getWorldTransform();
00066 input.m_transformB = body1->getWorldTransform();
00067
00068 btBoxBoxDetector detector(box0,box1);
00069 detector.getClosestPoints(input,*resultOut,dispatchInfo.m_debugDraw);
00070
00071 #ifdef USE_PERSISTENT_CONTACTS
00072
00073 if (m_ownManifold)
00074 {
00075 resultOut->refreshContactPoints();
00076 }
00077 #endif //USE_PERSISTENT_CONTACTS
00078
00079 }
00080
00081 btScalar btBoxBoxCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* ,btCollisionObject* ,const btDispatcherInfo& ,btManifoldResult* )
00082 {
00083
00084 return 1.f;
00085 }